====== Ability scores ====== Throw 3d6 total of 6 times. Write down also the individual dice results, not only the totals. Place the results in the 6 abilites You then get 6 "improvement dice" to improve your scores. * Each such targets one specific dice roll in an ability score. * Maximum of 2 dice can be used on one ability. They can target the same die in the ability or different * On each roll you take the higher of current die or the new roll * You can decide and roll the improvement dice in any order and see what the result was before deciding the next. * The abilities then have the improved scores. Mark the Ability scores and bonuses on the character sheet and add the race modifiers. ===== Example on ability score roll: ===== We are making a rock dwarf fighter and the initial rolls are: * 3 + 5 + 6 = 14 * 3 + 4 + 3 = 10 * 4 + 3 + 2 = 9 * 4 + 5 + 3 = 12 * 6 + 2 + 5 = 13 * 3 + 1 + 6 = 10 And as an axe based fighter we primarily need STR and CON, with DEX and WIS being "nice to have" so we assign: * STR 3 + 5 + 6 = 14 * CON 6 + 2 + 5 = 13 * DEX 4 + 5 + 3 = 12 * WIS 3 + 1 + 6 = 10 * CHA 3 + 4 + 3 = 10 * INT 4 + 3 + 2 = 9 Then improvement attempts: - Target the 3 in STR: roll: 6! .. Great! STR 6 + 5 + 6 = 17 - As STR is already high next target the 2 in CON: Roll: 1, so keeping current. - As CON roll was bad, we target the same 2 again: Roll: 1 again.. so keeping current. - Would want to try CON again, but cannot as already tried twice, so trying to be very strong by targeting the 5 in STR, hoping to roll a 6: Roll: 2, so keeping the 5. - With CON and STR at maximum attempts looking at the other abilites. WIS has a 1 and would be nice to be a bit higher so targeting the 1 there. Roll: 4. WIS 3 + 4 + 6 = 13 - And final roll, Well, INT is low but we are not making Einstein here, so targeting the 3 in DEX: Roll: 2.. oh well, keeping current So the ability scores are: * STR 6 + 5 + 6 = 17 +2 Racial = 19 Modifier: +4 * CON 6 + 2 + 5 = 13 +2 Racial = 15 Modifier: +2 * DEX 4 + 5 + 3 = 12 Modifier: +1 * WIS 3 + 4 + 6 = 13 Modifier: +1 * CHA 3 + 4 + 3 = 10 Modifier:+0 * INT 4 + 3 + 2 = 9 Modifier: -1